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Hello, my name’s Jenna Whilden (as you can probably tell from above), and I’m a computer engineer from Cal Poly SLO’s class of 2022. While I’m not sure where exactly I’ll go with this major in the future, I enjoy studying both the hardware and software side of computers and I hope to continue working with these elements far into the future.

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Outside of my computing classes, I enjoy working on small coding projects and making art / programming mechanics for video games. One of my proudest achievements in game design is a space shooter game ''Recurship'' (pictured on the left) that I built with a team of 3 people during a 48 hour game jam hosted by the Cal Poly Game Design club. Most of my other work is in a stack of half finished python and photoshop projects taking up a folder on my desktop that I tinker with in my spare time.

Pictured below is a desktop background I made in Inkscape based on a photo of my high school friends.

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When it comes to repairing hardware, the extent of my experience is removing the keyboard of a laptop to clean out a spilled drink that was causing the keys to stick. I have more experience debugging software, like fixing computers that wont connect to the internet or refuse to boot up.

Skills:

  • Programming in several languages
    • Java
    • Python
    • C#
    • Lua
    • C / C++ (for programming Arduinos)
  • Working with Microsoft Windows control panel settings
  • Working in command line interfaces
  • GIMP and Inkscape (free versions of Photoshop and Illustrator)
  • Soldering
  • Leaning really far back in a chair without falling over

Jenna Whilden

@jwhilden

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Mitglied seit 10/10/19

A computer engineer from Cal Poly SLO's class of 2022

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